Reicast Libretro and Reicast OIT Libretro merged into one! What you need to know…

Flyinghead has succeeded in merging both renderers into one. As a result, we no longer require a separate core for Reicast OIT, and there will be only one Reicast core from now on, simply called Reicast Libretro.

Recommendations

Moving forward, we recommend that you remove the Reicast OIT Libretro core from your cores directory, and leave only the regular Reicast Libretro core instead. This file should be called reicast_oit_libretro.{so/dll/dylib}. You can also remove the core info file that exists for it inside your Core Info directory. We have already proceeded to remove these files from our buildbot, but these files will be left lingering in existing installations unfortunately, necessitating this manual cleanup by the user.

So how do you switch between OIT and non-OIT now?


By default, Reicast Libretro will boot in non-OIT mode. You can tell if this is the case by going to Quick Menu -> Options and checking the ‘Alpha sorting’ option. If it’s set to ‘Per-triangle’ or ‘Per-strip’, the non-OIT GL2/GL3 renderer is used. You can use OIT mode by setting it to ‘per-pixel’ and then restarting the core.

Make sure that just like before, OIT mode (per-pixel accuracy) requires a video card that has OpenGL 4.3 support. Be aware that OIT mode is also much more GPU intensive than either per-strip or per-triangle alpha sorting. You might really need a good discrete GPU in order to be able to play this at decent speeds.

For which platforms is OIT mode (per-pixel alpha sorting) available?

It should be available for both Windows and Linux builds. macOS only supports OpenGL up to version 4.1, so per-pixel alpha sorting has to be excluded from this version unfortunately (since it requires GL 4.3).

Reicast Libretro now supports the keyboard as an input peripheral!

Keyboard support has now been implemented by flyinghead! In this video you see us testing the game Typing Of The Dead, which relies on a keyboard as its primary input device..

In order to play this game, make sure the keyboard is set to Port A of the Dreamcast. You can see us doing this in the video by going to the Quick Menu, selecting ‘Controls’, and setting the first port to ‘Keyboard’. Now restart the core and the game. You should now be able to play the game.

Game focus toggle

Quick tip: RetroArch by default binds a lot of keyboard keys to hotkeys. In order to be able to use the keyboard in full, try to bind ‘Game focus toggle’ to a key. You can do this by going to Settings – Input Hotkeys, and binding ‘Game focus toggle’ to any key you want.

How this will work is as follows: if you press the game focus toggle, you will be in ‘game focus’ mode. In this mode, none of the hotkeys will work, and you can use every key of the keyboard. When you want to go back to the RetroArch hotkey mode, you press the ‘game focus toggle’ key again in order to deactivate game focus mode.

Reicast Libretro now supports online multiplayer! Zero-configuration online Dreamcast gaming for the first time ever!

Reicast Libretro has now gained modem and PPP support. It leverages dreamcastlive.net which makes it possible to still play these games while their original servers are down.

Grab the latest core from the buildbot in order to use this! It should work on Windows, Linux, Android, and potentially even macOS seamlessly without having to input an IP address, thanks to true zero-configuration multiplayer! To our knowledge, this is the first time a Dreamcast emulator offers true zero-configuration multiplayer support like this. Demul requires a complicated TAP driver/OpenVPN configuration, and modem support was not implemented yet since the last time we checked.

How to configure online

In this video, I will boot up one of the games that allows you to set your ISP network information. You will need to do this before online multiplayer will work in Dreamcast games such as Phantasy Star Online.

One of the games that lets you do this is Quake III Arena. Other games that allow you to do this include (but are not limited to) Ooga-Booga and Toy Racer.

Input any username and password combo you want, and only input a local phone number. It can be completely bogus, it can be 666 or 888, whatever you want.

After that, you press Dial. These details will now be saved to your NVRAM, and from there, this same ISP info will be used for every subsequent multiplayer game onwards, such as Phantasy Star Online.

BTW – if you are on Windows, you might get a warning at some point from Windows Firewall if you want to allow a connection – select ‘Yes’.

Phantasy Star Online gameplay footage

In this session, you see me and flyinghead meeting up in a lobby in Phantasy Star Online and doing some hunts together! We are both using the same version of Reicast Libretro inside RetroArch.

As you can see, online works surprisingly well! All kudos to flyinghead for implementing the code necessary to be able to emulate this!

Hopefully in the near future we will have keyboard and mouse support to complement all this! It is already in flyinghead’s own branch of reicast right now.