In the run-up to RetroArch 1.1 – what’s ‘new’ pt. 3

We’ve been away for half a year so there is a lot to talk about in this new upcoming release. Rest assured I’m working hard as hell to meet the Christmas sweet spot.  It will take a couple of blog posts to go through it all. So let’s start with the first one. I’m putting … Continue reading In the run-up to RetroArch 1.1 – what’s ‘new’ pt. 3